How To Talk To People

Ambidextrous magazine, Stanford University's Journal of Design, has printed an excerpt from the last chapter of my not-yet published book, The Design of Future Things: How to talk to people. Nice of them.

The full chapter is Afterward: The Machine's Point of View, [available here as a PDF](https://www.dropbox.com/s/8k35xz8eaj7rx9q/HowToTalkToPeople-AmbidextrousMag-2007.pdf?dl=0).

(The excerpt is part of an ancient manuscript I uncovered, written some time in the 21st century, trying to teach machines patience in their interactions with people).

Let me also recommend their Journal to you: light-hearted, but serious, with engaging articles and useful discussions on the many dimensions of design, mostly but not entirely product design.